Griphonyms as a subject of linguistic research
... optional features of griphonyms are revealed, their systematization and classification are carried out. The authors highlight the semantic features and analyze the structural components of grifonyms. The dependence of the formation of nominations of game characters on the temporal factor is established.
1.
Аблова Н.
А.
Семантика имен собственных. Денотация и коннотация. Обзор исследований // Интерэкспо Гео-Сибирь....
«Nomen est omen»: the role of names in the novel Parade by Nikolay Kononov
... anagrammatic code is chosen as a research technique: anagramming (in some cases with a transition from one language to another) allows the author to identify hidden meanings consciously or subconsciously used by the writer. N. Kononov resorts to language game throughout his novel and shows the connection between the name Lev and the semantics of physicality and personality traits. Describing his characters, the writer uses a number of images: the king of all animals, the cowardly lion, etc. The multilanguage anagrammatic code highlights the connection of the name of the protagonist with the two key concepts of the novel — love (LEV = LoVE) ...
Features of grifonym functioning in English-language fantasy video game texts
The article highlights the results of a study on the cumulative functionality of fantasy character nominations in English-language video games. The relevant term “grifonym” is introduced for these nominations, proposed to denote quasi-anthroponyms of beings with a high degree of fictionality, possessing a one- or multi-component structural composition and relating to the appearance,...
Non-verbal elements of a film text in the semiosis of power
... article studies various classifications of film text elements and analyses non-verbal signs used to demonstrate power in the ‘Game of Thrones’ and ‘The Hollow Crown’ TV series, which are construed as an intersemiotic translation of G. Martin’s ... ... respectively. The author identifies signs serving as non-verbal lexical units of the film text, used to emphasize the authority of a character.
1. Анисимова Е. Е. Паралингвистика и текст (к проблеме креолизованных ...
The open method of coordination as a new form of governance: features, characteristics, prospects of application
... the knowledge — based society.
№
02/D09. 2005. July
.
12.
Report
by Working Group 4a: Involving experts in the process of national policy convergence. 2001. June
.
13.
Büchs M.
The open method of coordination as a ‘two-level game’. Policy and politics. Vol. 36:2. 2008. January.
Р.
21—37.
14.
Dehousse R.
The open method of coordination: a new policy paradigm? Paper presented at the First Pan-European Conference on European Union Politics «The Politics of European ...
Digital didactic games as a means of remote support for schoolchildren
... educational activities of both gifted students and schoolchildren with disabilities is of high relevance, since it helps to meet special educational needs and resolve difficulties in educational activities. The article presents an overview of some didactic games available for teachers and students on the platforms and services of the Internet and the relevant methodology, as well as a descriptive algorithm for self-development of such games for teachers. The goals, features and advantages of digital didactic ...
Modern tendencies in media communication
... heterogeneous neologisms with foreign affixoids reflect the tendency of internationalization of communication. Neologisms built on the basis of precedent phenomena and contaminated neologisms of the non-conventional type are a manifestation of the so-called game component of communication. Some neologisms are created as a result of a deviation from the traditional derivational models. There are also polycode neologisms. Generally speaking, neologisms are used as a means of increasing the expressiveness ...
”What is the voice of truth?” The anagram in XVIII century French culture
... author considers tendencies in the development of literature inherited from the Baroque period, including the practice of creating pseudonyms by anagramming and using anagrams in satirical poetry. The reduction of anagrams to the level of the language game and the secondary nature of theorizing are the characteristic features of this century, when a break with the esoteric traditions of the past eras occurred.
1. Вольтер. Философские повести. М., 1960.
2. Свифт Дж....
Political communication in the period of international bifurcations
... of modern theories: mathematical modeling of communication by C. Shannon and W. Weaver, political cybernetics by D. Easton, political communication by D. J. Lilleker and P. Lazarsfeld, crisis communication by R. Ulmer, T. Sellnau and M. Seager, and game theory with opposing interests. According to the results of the analysis the specific characteristics of modern political communication are distinguished: its technological (not process) character, non-classical interaction of the communicator and the communicant in it, the transformation of the communicant into a "black box", and the manipulative attitude to the communicator. It is possible to draw a basic conclusion about ...
Children's daily life play in the post-war years (based on the material of the Ukrainian SSR)
... рождения, житель г. Антрацита Луганской обл., Украина. Беседа длилась 90 минут. Запись сделана 3 мая 2011 г. автором.
Gavrysh V.
childhood, post-war years, everyday life, toy, game activity
87-92
Neural Poetry as a Battle of Poetic Languages
... act (author — text — reader) with the level of communicative interaction of anthropic and digital co-authors. The recipient, in the situation of perceiving a text co-written by a person and a neural network, is involved in a complex interpretative game that activates the mechanisms of aesthetic reception, and the act of ‘neuro-creativity’ itself creates new forms of mimesis, which ceases to be ‘imitation of the world’ and becomes ‘imitation of imitation’.
Fadeeva, T., 2023. “Union” ...
Conceptualizing emotions through discourse: a pragmatic view on the reader's interest
... the special issue on emotions in reading, learning, and communication. Discourse Processes, 59 (1—2), pp. 1—12,
https://doi.org/10.1080/0163853X.2021.1899369
.
Bondi, M., 2018. Dialogicity in written language use: Variation across expert action games. In: E. Weigand and I. Kecskes, eds. From Pragmatics to Dialogue. Amsterdam, Philadelphia, pp. 137—170,
https://doi.org/10.1075/ds.31.08bon
.
Bornstein, O., Katzir, M., Simchon, A. and Eyal, T., 2020. Differential effects of abstract and ...
Hybrid texts as a form of interaction between avant-garde artistic and political discourses
... pp. 287—311 (in Russ.).
Iriskhanova, O. K., 2014. Igry fokusa v yazyke: semantika, sintaksis i pragmatika defokusirovaniya [Games of focus in the language: semantics, syntax and pragmatics of defocusing]. Moscow (in Russ.).
Iriskhanova, O. K., 2010. ... ... and D. Follett, eds. The aesthetics of the total artwork: on borders and fragments. Baltimore.
Humphrey, C., 1988. A Serious Character: The Life of Ezra Pound. Boston.
Jay, M., 2010. The virtues of mendacity: on lying in politics. Charlottesville, London....
Text reinterpretation and the motif of transformation in a short form of Internet poetry
... Reinterpretation manes that readers change their perception of the situation or carry out a ‘transformation’, that is, substitute the character or the entire situation. I identify common transformations, namely: thing → person, person → thing, person → animal,... ... selected pies]. Minsk: Logvonov I. P. (in Russ.).
Chemezova, I. A., 2019. Fatal craving for creativity, or precedent language game in Internet communities (on the example of the community "Powders"). Ural'skii filologicheskii vestnik. Seriya ...
The philosophy of the text as texts of philosophy
... ‘system of systems’ that are interrelated, interconnected, and reminiscent of Ludwig Wittgenstein's ‘family of language games’. Philosophy is a universal, ultimate understanding of the world, society, human beings, and their self-determination ... ... dictionary. New terms and concepts]. St. Petersburg: Aleteia (in Russ.).
Florenskii, P. A., 1971. Symbolarium (Dictionary of characters). Foreword. In: Trudy po znakovym sistemam [Works on sign systems]. Vol. 5. Tartu: TGU, pp. 521—527 (in Russ.)....
I. Kant in the development of N. O. Lossky’s philosophical views: The case of a translation
... and the influence of this interpretation on the translation of Kant’s Anschauung.The author identifies a number of reasons that inspired the intuitivist to translate the CPR. Fol¬lowing Kant’s philosophy, Lossky had sufficient arguments in the game played in the field of his teacher and opponent, the Russian Kantian A. I. Vvedensky; moreover, he proved the inconsistency of Vvedensky’s interpretation of transcendental philosophy. It is shown that the experience of translating CPR and the critical ...
Playing with spectres
... the interface of its interactions is examined in the context of a danger of an ‘offensive of spectres’ against the reality, which can turn the latter in a ‘simulated hyperreality’. The author stresses Kant’s moral rigour in the context of game theory, which is interpreted as an indirect warning against ‘chimeras of imagination’ capable of transporting ‘spectres’ into actual ontology. It is stated that such transportation is reflected in the characteristics of artistic imagination ...