The game of Daniel Kehlmann’s novel Measuring the World
... relativity of game rules followed by two out-standing scientists – Alexander von Humboldt and Gauss – in their research. The exhaustiveness of the scientists’ multidirectional game strategies is ex-plained by a change in their roles: they turn from subjects of the game into its objects ruled by the Nature, Time, and Chance. The central metaphor of gam-bling defines the composition of the novel and its genre, which can be defined as a postmodernist novel about the incomprehensibility of the nature of gen-ius.
1. Барт Р....
Technological Metaphor and Communicative Models in Contemporary Russian Poetry
....
Igry fokusa v yazyke. Semantika, sintaksis i pragmatika defokusirovaniya
[Focus games in language. Semantics, syntax and pragmatics of defocusing]. Moscow (in Russ... ... sub"ektivnost', kul'turnye perenosy
[From avant-garde to neo-avant-garde: language, subjectivity, cultural transfers]. Moscow (in Russ.).
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Nekanonicheskii...
You, you, you: second-person narrative in the “Invisible” by Paul Auster (2010)
... describe it. ‘Second-person narrative’ problematizes the boundaries between narrator and narratee, actual and virtual, subject and object. More than that: ‘second-person narrative’ tries to point out the changes that are taking place with contemporary narratives ... ... Berlin; Boston.
Chion, M., 1999.
The Voice in Cinema
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Domsch, S., 2013.
Storyplaying: Agency and Narrative in Video Games
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Fludernik, M., 1993. Second Person Fiction: Narrative “You” As Addressee And/Or Protagonist.
AAA: ...