Translation of non-equivalent words during the localization of computer games :: IKBFU's united scientific journal editorial office

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The purpose of science is to transform all that exists into thought
Alexander Herzen

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Translation of non-equivalent words during the localization of computer games

Author Bolotina M. A., Smirnova A. A.
Pages 20-28
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Keywords computer game discourse, video game localization, language localization, non-equivalent vocabulary, translation of non-equivalent lexis
Abstract (summary) The article deals with linguistic aspects of localizaton, in particular, with cultural adaptation of non-equivalent lexis in the translation of computer games from Russian into English. The research is focused on the types of nonequivalent lexical units typical of game discourse and their translation into the Russian language.
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