IKBFU's Vestnik

2012 Issue №12

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Services: the ethics and aesthetics of the game

Pages
139-145

Abstract

This article considers services as a sphere of social and economic interac- tion with features of game, which makes it possible to approach the analysis of ethic and aesthetic properties of the game taking place in the space of service. The author attempts to define the term “game modality” as a condition for symbolic interactions.

Reference

1. Костина А. В. Массовая культура как феномен постиндустриального общества. Изд. 2-е, перераб. и доп. М., 2005.
2. Уинги Т. М. Сделано в Японии. Фартук в субкультуре мэйдо-фуку // Теория моды. Одежда. Тело. Культура. 2011. № 19. С. 51—65.