Philology, pedagogy, and psychology

2014 Issue №8

The vegetative code in Nikolai Kononov’s short story “Anastasia’s amnesia”. 1. Look for the roots!

Abstract

N. Kononov’s short story “Anastasia’s amnesia” is used to study the mythopoetic code forming the basis of the writer’s works. The article considers the semantics of human life as vegetation in its connection to the “life-death”, “young-old”, and “top-bottom” oppositions. The author’s approach consists in reconstructing the writer’s method of meaning and text generation based on the game potential of language up to using a multilingual anagrammatic code and reconsideration of language category.

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A system of oppositions in A. Grin’s short story «Fandango» and their game transformations

Abstract

This article explores the inversion of central meaning oppositions in the short story: north-south, palm-fir. The author emphasises role of intertextual interaction as a means of opposition formation. The comparison of A. Grin’s “Fandango”, M.Yu. Lermontov’s “In the wild north…”, and H. Heine’s “Ein Fichtenbaum” is used to prove that A. Grin’s implicit language game is based on a multilingual anagrammatic code. The article examines the implicit semantics of the short story based on the writer’s game projections into his own works.

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